From: SQBR30A@prodigy.com ( Tyler Nelson) Date: Wed, 2 Apr 1997 00:20:23, -0500 WATER ELEMENTAL Wounds:15 Move:6 Weapon Skill:2 Strength:4 Toughness:3 Attacks:1 Gold: 400 Opponents WS 1 2 3 4 5 6 7 8 9 10 To Hit Foe 3 4 4 4 5 5 6 6 6 6 special: Can only be harmed by spells or magical weapons, when in water, " FOUNTAIN OR PIT FILLED WITH WATER" stats are doubled, when the spell freeze is used the caster rolls, on a 4+ means monster is frozen and considered dead, when the spell fireball is used its damage is doubled. WIND ELEMENTAL Wounds:15 Move:12 Weapon Skill:2 Strength:4 Toughness:3 Attacks:1 Gold: 400 Opponents WS 1 2 3 4 5 6 7 8 9 10 To Hit Foe 3 4 4 4 5 5 6 6 6 6 special: Can break pin 2+ , may only be harmed by spells or magic weapons, can move through friends and enemies, the spell "pit of despair" has no effect on this creature, cannot leave room while battle is going on